Critical - Stuttering

After I transfered my project to my team and published a it’s first private version, it started stuttering and making it unplayable. Before publishing the private version, I was able to playtest normally. Project size is pretty low and memory is at 45k (prints below)

Project size is pretty low and memory is at 45k
UnrealEditorFortnite-Win64-Shipping_ZrDHoI2Lo9

Blocker - Player rubberbands when playing in game Hi @Clebito perhaps take a look at this similar issue? “Can Ever Affect Navigation” might be the cause?

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Hey! It fixed it! Thanks!! :heart:

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