Critical - Devices break if you move them with a Cinematic Sequence

Basically, get a Device, move it through a Sequence while it’s disabled, then enable it, it breaks.

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The status of this incident has been moved from ‘Awaiting Validation’ to ‘Needs Triage’.

I have also experienced this issue when moving devices in general with verse. Buttons stopped working when you moved them a couple of updates ago, and conditional buttons stopped working when they are moved today. Also, bomb devices still work when moved but now have glitched collision when they are moved.

Same for me, breaks multiple of my puzzles and two updates ago it became worse iirc. Had to stop using sequences to fix, there is no alternative atm when doing complex animations, verse is only good for simple stuff cause you cant visualize.

@Rynex_FNC and all,

Am I ok to assume you are no longer experiencing this?

How about you, Wert?

Well its been 6 months, hard to remember what I was doing. I ll keep an eye on it and if it shows again I ll report