Critical - Cinematic Sequencer - New setting causing issues

This new setting,

Added Finish Completion State Override to the Cinematic Sequence Device options to control whether the state for the entire sequence should be kept or restored when the sequence finishes playing.

Seems to have broken all existing cinematic devices that had been set to Keep State via the sequencer’s timeline.

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Impacted Island: 5794-2200-8636

  • After voting for a category the cinematic used to control does not respect the “Keep State” option.

On various devices the default option of the new setting was not consistent, many sequencers had this by default when loading my island today. This has fully broken my live version of my map as well as many others

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@spankysully1 Thank you for your report! Can you please re-post using the “New Issue” option on the Issues and Bug Reporting forums ? Posts with this feature are connected directly into our development team so we can quickly get to them!

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that, and, we completely LOST our “AutoPlay” drop down menu breaking all my maps using autoplay “on round end” !!! and there is no workaround from what i can see :angry:

…other than not using the custom round end at all