[CRITICAL] Can not Launch Session: UEFN Crashes

[SOLUTION PROVIDED BY @HalcyonKnight96]

@davidpkami this might help your problem could you delete the folder located here:

C:/Users//AppData/Local/UnrealEngine/Common/DerivedDataCache

Reference ID

None

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Other

Summary

Can not Launch Session: UEFN Crashes

Steps to Reproduce

-Open UEFN
-Load project
-Launch Session
-UEFN Crashes

Expected Result

-Open UEFN
-Load project
-Launch Session
-Session launched

Observed Result

UEFN Crashes

LoginId:0e80a7744101188c67fa1b8544ab252e
EpicAccountId:d8f8d59d5d4246df9fafa1b29405b9d0

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000070

UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping

UnrealEditorFortnite_Win64_Shipping
kernel32
ntdll

Platform(s)

PC

Island Code

0103-7106-9417

Additional Notes

LoginId:0e80a7744101188c67fa1b8544ab252e
EpicAccountId:d8f8d59d5d4246df9fafa1b29405b9d0

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000070

UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
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kernel32
ntdll

I almost get the same error with this new update, and the map refuse to complete map upload and UEFN crash on launch session on upload attempt, any fix for this problem ?

1 Like

Nope. It all started with the new update. I can not work in my project anymore…

1 Like

The status of UCB-1364 incident has been moved from ‘Awaiting Validation’ to ‘Needs Triage’.

same problem here… whenever I launch the session, it says validating assets and I get the same crash message… Sometimes It would crash upon opening. I’m guessing its having to do with the update since it’s never happened to me before the update.

1 Like

It wont allow us to open our projects, it crashes.

Same here, glad to know other people having that same issue

I have the same issue. Project crashes upon opening. Let me know if you find a fix

I tried this option, but UEFN keep crashing after about 55 % upload of launch session for the map update, was working normally on older version

it happens in my project too
a tried every thing what i considerd

delete epic game launcher,fortnite and UEFN and install again
delete all verse device
delete all local files
imigrant project to new project (UEFN crashes when imigrant)
imigrant all asets and levels from brozer
start session from team member (another pc and user account)

it could something from server side waiting to be fixed

it’s every 2nd time i launch, there’s nothing in the local log to indicate a problem

wait 90 seconds for the project to cook and then it crashes and you have to start again, so tiresome

I just checked today. The project is still broken. It needs a urgent update asap

Can you please make sure you’re sending the crash reports to us? I don’t see your crashes on our end.

@HalcyonKnight96

It is on the first post

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000070

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kernel32
ntdll







@davidpkami sorry I meant when this window pops up


can you click “Send and Close” rather than “Close without sending”

Ofc, I just did it :ok_hand: @HalcyonKnight96

Here are also the files of the Crash Report
CrashContext.runtime-xml (128.1 KB)
CrashReportClient.ini (180 Bytes)
UEMinidump.dmp (726.8 KB)
UnrealEditorFortnite.log (4.3 MB)

1 Like

i don’t get those options, i only get “Close”

In this case it’s likely a different crash. I’ve seen this type of crash report for GPU crashes. I can try to find yours.