[SOLUTION PROVIDED BY @HalcyonKnight96 ]
@davidpkami this might help your problem could you delete the folder located here:
C:/Users//AppData/Local/UnrealEngine/Common/DerivedDataCache
Reference ID
None
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Other
Summary
Can not Launch Session: UEFN Crashes
Steps to Reproduce
-Open UEFN
-Load project
-Launch Session
-UEFN Crashes
Expected Result
-Open UEFN
-Load project
-Launch Session
-Session launched
Observed Result
UEFN Crashes
LoginId:0e80a7744101188c67fa1b8544ab252e
EpicAccountId:d8f8d59d5d4246df9fafa1b29405b9d0
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000070
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
…
UnrealEditorFortnite_Win64_Shipping
kernel32
ntdll
Platform(s)
PC
Island Code
0103-7106-9417
Additional Notes
LoginId:0e80a7744101188c67fa1b8544ab252e
EpicAccountId:d8f8d59d5d4246df9fafa1b29405b9d0
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000070
UnrealEditorFortnite_Win64_Shipping
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UnrealEditorFortnite_Win64_Shipping
kernel32
ntdll
wawoo
(wawoo)
March 12, 2024, 2:31pm
3
I almost get the same error with this new update, and the map refuse to complete map upload and UEFN crash on launch session on upload attempt, any fix for this problem ?
1 Like
Nope. It all started with the new update. I can not work in my project anymore…
1 Like
The status of UCB-1364 incident has been moved from ‘Awaiting Validation’ to ‘Needs Triage’.
Kawelo
(Kawelo.)
March 13, 2024, 7:17am
6
same problem here… whenever I launch the session, it says validating assets and I get the same crash message… Sometimes It would crash upon opening. I’m guessing its having to do with the update since it’s never happened to me before the update.
1 Like
It wont allow us to open our projects, it crashes.
Same here, glad to know other people having that same issue
scoopet
(scoopet)
March 14, 2024, 2:30am
10
I have the same issue. Project crashes upon opening. Let me know if you find a fix
wawoo
(wawoo)
March 14, 2024, 7:38am
11
I tried this option, but UEFN keep crashing after about 55 % upload of launch session for the map update, was working normally on older version
Perry1115
(Perry1115)
March 14, 2024, 2:10pm
12
it happens in my project too
a tried every thing what i considerd
delete epic game launcher,fortnite and UEFN and install again
delete all verse device
delete all local files
imigrant project to new project (UEFN crashes when imigrant)
imigrant all asets and levels from brozer
start session from team member (another pc and user account)
wawoo
(wawoo)
March 14, 2024, 5:03pm
13
it could something from server side waiting to be fixed
it’s every 2nd time i launch, there’s nothing in the local log to indicate a problem
wait 90 seconds for the project to cook and then it crashes and you have to start again, so tiresome
I just checked today. The project is still broken. It needs a urgent update asap
Can you please make sure you’re sending the crash reports to us? I don’t see your crashes on our end.
@HalcyonKnight96
It is on the first post
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000070
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
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kernel32
ntdll
@davidpkami sorry I meant when this window pops up
can you click “Send and Close” rather than “Close without sending”
Ofc, I just did it @HalcyonKnight96
Here are also the files of the Crash Report
CrashContext.runtime-xml (128.1 KB)
CrashReportClient.ini (180 Bytes)
UEMinidump.dmp (726.8 KB)
UnrealEditorFortnite.log (4.3 MB)
1 Like
i don’t get those options, i only get “Close”
In this case it’s likely a different crash. I’ve seen this type of crash report for GPU crashes. I can try to find yours.