Creative_Prop BP Class Stops working Away from 0,0,0

The Creative Prop Blueprint Class is Having issues. I’m only 2700 Meters away from 0,0,0 and seems i lose the ability to destroy props.

It’s just a skeletal mesh that plays a Death VFX when destroyed. works completely fine when closer to 0,0,0 but when i’m roughly more than 2500 meters away it stops completely with steaming enabled or not.

WDYM the class stops ? :fearful:

If it stops displaying, did you check the draw distance ?

If it doesn’t display I’m pretty sure you can still damage it regardless of the distance, I don’t think bullets fade away at some point ? Maybe try another weapon :person_shrugging:

A video of what you’re saying would be more than apreciated

@Jeremy_Choud Thank you for your report! Can you please re-post using the “New Issue” option on the Issues and Bug Reporting forums? Posts with this feature are connected directly into our development team so we can quickly get to them!
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I’m saying when i’m further than 2500m away from 0,0,0 all functionality dies. Can’t interact with it in any way. even when i’m right next to it

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can’t share a video of the exact project but will repro in blank and show the issue