Creating waves of different monsters using Creature Spawner and other methods.

Hello, friends.
I decided to try my hand at creating maps for Fortnite and started learning the local programming language and the prefabs that the map editor gives me.

I’ve run into some problems and I’d like to hear your opinion/advice on this.

I had an idea with “creature_spawner_device” to create different waves of mobs and enhance them with “creature_manager_device”, however I ran into the fact that the API doesn’t give options to change their parameters directly during the game (I can only do it on my island before the game starts)

Then 2 solutions came to my mind:

  1. Stuff a bunch of different “creature_spawner_device” and “creature_manager_device” with different settings, including them depending on the wave, but it’s all rather inefficient and time-consuming.
  2. Make your own spawner monsters, but here is another problem: Where to take prefabs or at least props for this? I really like the variety of enemies in Battle Storm, but I can’t find their sources anywhere.

Can you comment on this situation somehow and give some advice?

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