Editor crashes. I have repro’d this in a Windows client build as well.
As a graphics engineer I’m often looking at these two visualization modes, switching back and forth between them. I can work around the crash if I remember to turn off the active visualization before moving to the next.
This repro’s in 5.6 as well.
I have attached a repro project but there is nothing special to it. I just created a default template desktop project via the project launcher.
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Steps to Reproduce
Run these commands in order
r.lumen.visualize 3
r.raytracing.visualize triangles
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Hello,
Thank you for reaching out.
I’ve been assigned this issue, and we will be looking into this crash for you.
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Hello,
Thank you for reporting this. I can confirm this issue can be reproduced as described in the latest CL, and have opened a bug report:
https://issues.unrealengine.com/issue/UE\-371876
The tracker will be visible after it is approved internally at Epic Games and is publicly accessible.
If you have any further questions, please let us know.
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