Summary
Tools → Audit → Statistics ->Actor Memory Stats always crashes on a Blank template. The message Calculating Memory, for 4 seconds, then from the crash log
Warning: Slate: Had to block on waiting for a draw buffer
Error: === Critical error: ===
Error:
Error: Fatal error!
LogWindows: Error:
LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000030
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Stability
Steps to Reproduce
- Open UEFN, select Feature templates
- Select Blank Template
- Put the name of the project on the local SSD, NOT on OneDrive.
- Click Tools → Audit → Statistics .
- Select Actor Memory Stats from the drop down
- watch Calculate Memory bar
- Look at error message
Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000030 - Click Send and Close
Expected Result
List of all the Actors Memory stats.
NO Crash runs normally
Observed Result
UEFN Crashes with
Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000030
This error only happens in UEFN 38.11, not in UE 5.7 standard engine, because the command Actors Memory stat does not appear in UE 5.7 source; therefore, there is no symbol table to check the problem.
Platform(s)
Windows 11 standard 25H4
Additional Notes
The UEFN logs and project used are in the next post.
The similar post on the crash using Tools → Audit → Statistics
was fixed by deleting all the data in
C:\Users%USERNAME%\AppData\Local\UnrealEditorFortnite
This cannot be fixed by deleting the same data