Well, as the title says. My crash log is here on pastebin and attached below. For now I have that line commented out. Any help would be appreciated!
MachineId:5108FDC44226A2DE35420EB1D2559CF5
EpicAccountId:50aacbd7463743c38276ef5f549ccfaf
Access violation - code c0000005 (first/second chance not available)
UE4Editor_CoreUObject + 1418634 bytes
UE4Editor_Engine + 9874002 bytes
UE4Editor_FLR_6001!AFLRCharacter::AFLRCharacter() + 784 bytes [f:\documents\unreal projects\flr\source\flr\private\flrcharacter.cpp:57]
UE4Editor_CoreUObject + 394351 bytes
UE4Editor_CoreUObject + 1592305 bytes
UE4Editor_CoreUObject + 1478354 bytes
UE4Editor_CoreUObject + 426071 bytes
UE4Editor_Core + 467600 bytes
UE4Editor_Core + 2132957 bytes
UE4Editor_Projects + 103181 bytes
UE4Editor_Projects + 103836 bytes
UE4Editor!FEngineLoop::LoadStartupModules() + 75 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.6\engine\source\runtime\launch\private\launchengineloop.cpp:1814]
UE4Editor!FEngineLoop::PreInit() + 10828 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.6\engine\source\runtime\launch\private\launchengineloop.cpp:1373]
UE4Editor!GuardedMain() + 236 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.6\engine\source\runtime\launch\private\launch.cpp:110]
UE4Editor!GuardedMainWrapper() + 26 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.6\engine\source\runtime\launch\private\windows\launchwindows.cpp:126]
UE4Editor!WinMain() + 249 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.6\engine\source\runtime\launch\private\windows\launchwindows.cpp:202]
UE4Editor!__tmainCRTStartup() + 329 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]