crash call stack
=== Critical error: ===
Fatal error!
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000c2a93800000
0x00007fff1192cdba oo2tex_win64_2.9.12.dll!UnknownFunction []
0x00007fff1192cb76 oo2tex_win64_2.9.12.dll!UnknownFunction []
0x00007fff1192f16c oo2tex_win64_2.9.12.dll!UnknownFunction []
0x00007fff11930d1d oo2tex_win64_2.9.12.dll!UnknownFunction []
0x00007fff11930a96 oo2tex_win64_2.9.12.dll!UnknownFunction []
0x00007fff1193538f oo2tex_win64_2.9.12.dll!UnknownFunction []
0x00007fff1193d37e oo2tex_win64_2.9.12.dll!UnknownFunction []
0x00007fff1193c178 oo2tex_win64_2.9.12.dll!UnknownFunction []
0x00007fff11932b32 oo2tex_win64_2.9.12.dll!UnknownFunction []
0x00007fff11939366 oo2tex_win64_2.9.12.dll!UnknownFunction []
0x00007fff119395bd oo2tex_win64_2.9.12.dll!UnknownFunction []
0x00007fff1193295e oo2tex_win64_2.9.12.dll!UnknownFunction []
0x00007fff119030f0 oo2tex_win64_2.9.12.dll!UnknownFunction []
0x00007fff119c43d6 UnrealEditor-TextureFormatOodle.dll!`FTextureFormatOodle::CompressImage’::`2’::<lambda_1>::operator()() [D:\spAosTest_Game\Engine\Engine\Plugins\Developer\TextureFormatOodle\Source\Private\TextureFormatOodle.cpp:1598]
0x00007fff119c24d1 UnrealEditor-TextureFormatOodle.dll!ParallelForImpl::ParallelForInternal<TFunctionRef<void __cdecl(int)>,`ParallelFor’::`2’::<lambda_1>,std::nullptr_t>() [D:\spAosTest_Game\Engine\Engine\Source\Runtime\Core\Public\Async\ParallelFor.h:142]
0x00007fff119c7135 UnrealEditor-TextureFormatOodle.dll!FTextureFormatOodle::CompressImage() [D:\spAosTest_Game\Engine\Engine\Plugins\Developer\TextureFormatOodle\Source\Private\TextureFormatOodle.cpp:1559]
0x00007fff119c725b UnrealEditor-TextureFormatOodle.dll!ITextureFormat::CompressImageEx() [D:\spAosTest_Game\Engine\Engine\Source\Developer\TextureFormat\Public\Interfaces\ITextureFormat.h:544]
0x00007fff497fd0c5 UnrealEditor-TextureCompressor.dll!`CompressMipChain’::`2’::<lambda_1>::operator()() [D:\spAosTest_Game\Engine\Engine\Source\Developer\TextureCompressor\Private\TextureCompressorModule.cpp:3481]
0x00007fff497fdd1a UnrealEditor-TextureCompressor.dll!`CompressMipChain’::`16’::<lambda_2>::operator()() [D:\spAosTest_Game\Engine\Engine\Source\Developer\TextureCompressor\Private\TextureCompressorModule.cpp:3510]
0x00007fff49809d95 UnrealEditor-TextureCompressor.dll!UE::Tasks::Private::TExecutableTaskBase<`CompressMipChain’::`16’::<lambda_2>,bool,void>::ExecuteTask() [D:\spAosTest_Game\Engine\Engine\Source\Runtime\Core\Public\Tasks\TaskPrivate.h:826]
0x00007fff4981273e UnrealEditor-TextureCompressor.dll!UE::Tasks::Private::FTaskBase::TryExecuteTask() [D:\spAosTest_Game\Engine\Engine\Source\Runtime\Core\Public\Tasks\TaskPrivate.h:504]
0x00007fff49805d94 UnrealEditor-TextureCompressor.dll!LowLevelTasks::TTaskDelegate<LowLevelTasks::FTask * __cdecl(bool),48>::TTaskDelegateImpl<`LowLevelTasks::FTask::Init<`UE::Tasks::Private::FTaskBase::Init’::`2’::<lambda_1> >‘::`13’::<lambda_1>,0>::CallAndMove() [D:\spAosTest_Game\Engine\Engine\Source\Runtime\Core\Public\Async\Fundamental\TaskDelegate.h:171]
0x00007fff32c158b5 UnrealEditor-Core.dll!LowLevelTasks::FTask::ExecuteTask() [D:\spAosTest_Game\Engine\Engine\Source\Runtime\Core\Public\Async\Fundamental\Task.h:627]
0x00007fff32c1577e UnrealEditor-Core.dll!LowLevelTasks::FScheduler::ExecuteTask() [D:\spAosTest_Game\Engine\Engine\Source\Runtime\Core\Private\Async\Fundamental\Scheduler.cpp:177]
0x00007fff32c3c2f5 UnrealEditor-Core.dll!LowLevelTasks::FScheduler::WorkerMain() [D:\spAosTest_Game\Engine\Engine\Source\Runtime\Core\Private\Async\Fundamental\Scheduler.cpp:397]
0x00007fff32c073e0 UnrealEditor-Core.dll!UE::Core::Private::Function::TFunctionRefCaller<`LowLevelTasks::FScheduler::CreateWorker’::`2’::<lambda_1>,void __cdecl(void)>::Call() [D:\spAosTest_Game\Engine\Engine\Source\Runtime\Core\Public\Templates\Function.h:407]
0x00007fff32e0e913 UnrealEditor-Core.dll!FThreadImpl::Run() [D:\spAosTest_Game\Engine\Engine\Source\Runtime\Core\Private\HAL\Thread.cpp:69]
0x00007fff3327513d UnrealEditor-Core.dll!FRunnableThreadWin::Run() [D:\spAosTest_Game\Engine\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:149]
0x00007fff33268b07 UnrealEditor-Core.dll!FRunnableThreadWin::GuardedRun() [D:\spAosTest_Game\Engine\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:79]
0x00007fff93d6259d KERNEL32.DLL!UnknownFunction []
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