This question was created in reference to: [Dangling pointer + mem corruption related to [Content removed]
and: [Crash on Lumen Sparse Span [Content removed]
Hi,
We recently notice a report of a crash in Shipping build on one of our users.
By searching on EPS, I found two related threads (see above).
The first one is referenced by the second as a solution to our problems: a memory corruption issue due to the usage of the Rename() function on PrimitiveComponents.
I would like to know if you have, as mentioned by the Epic Games Dev, a better solution to fix the memory corruption now, as I couldn’t find it on the Github in PrimitiveComponent.cpp.
Thank you,
Thomas