Crash and Frame drop with capsule shadow

Hello, with UE5, i’ve got strange issue on a packaged build (in editor everything run fine).

Indirect Capsule Shadow → Framedrop when actor go in a stationary light.
Direct Capsule Shadow → Crash

image

I’m using default UE5 mannequin physic for the capsule shadow.
Any clue on this ?

Bumping the thread as no answer