This question was created in reference to: [Virtual Texture Collection could not be streamed to the correct [Content removed]
when we use a mesh decal with SVT material, it would not be rendered correctly to RVT pages, I think there is no right feedback for RVT page update
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We don’t recommend filling an RVT using SVT textures.
As you say, there is no feedback for the RVT page update pass, so you won’t be able to guarantee that the correct mip levels are available for sampling.
Best regards,
Jeremy