Hi, noob here. So I am optimizing the original Sun Temple scene from the Epic Games Marketplace, and I am stuck trying to create translucent leaves for the foliage. Currently, the material is set on “Opacity Mask,” because there is a mask to create the leaf’ texture. I want it to be translucent, so light can pass through, but when I set it to “Translucent” the option to use an opacity mask is disabled.
TL:DR: what is the correct way to set up foliage material setups in UE5 so there is both opacity masks and transparency?