Summary
When copying a value from an array to another one, the values get linked, making this not usable because it creates a behavior where you could delete data from the other one without knowing.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
UI/Tools
Steps to Reproduce
Have two device with and array of same custom data for example a concrete class.
Copy and paste the values from one to another.
Values get linked, to check this, modify 1 of the arrays, check the other one and you would be able to see them changed.
Expected Result
Values should be copied from one to another, but not be linked. So changes in one should not change the other one.
Observed Result
Arrays get linked, changing one, affects the other one.
Platform(s)
UEFN, PC
Video
Additional Notes
There was a post with this: Copying and Pasting an array Element value in Editor changes the source too but is closed.