Summary
So we’ve been working on a 1.0 Converted map in UEFN for a while and noticed once it was published for matchmaking the max player count showed 15, even though our island settings for the map was set to 5.
We noticed this old thread about this same issue (Max Player Count resetting to 16 on Publish) and followed the potential fix in the comments there. It initially worked, as on the next publish the max player count showed correctly…But then in the following patch it got reverted again.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Island Settings
Steps to Reproduce
Converted a 1.0 Map to UEFN and adjusted the max player count in island settings, then publish the island and see what the count appears as in matchmaking.
Expected Result
The max player count SHOULD reflect what we put in the island settings of the island.
Observed Result
The max player count didn’t reflect what we put in the island settings of the island
Platform(s)
PC
Island Code
2977-1780-2805