Compiled Shaders not saving?
So I’ve got a strange problem where my shaders don’t seam to be saving. When Packaging some of the objects, have no textures. The engine also always compiles shaders on start up. Any clue what could be causing this?
Hey Kaizwej,
A few questions to help me troubleshoot your issue. Which version of the engine are you running?
Are you video drivers up to date?
Could you provide me with your dxdiag so I can have a look at your system specs?
Thank you,