Community Tutorial: Unreal Engine 5.3.2 for Meta Quest VR

Hi!

Followed the guide carefully, managed to set up everything, but my project build fails. I’ve been at it for a while, but I was not able to fix the issue.

I get a whole lot of these errors:
UATHelper: Packaging (Android (ASTC)): ld.lld: error: undefined symbol: ovr_ApplicationOptions_SetDestinationApiName

referenced by OVRPlatformOptionsConverters.h:95

So I believe the MetaXR Platform is the one at fault.
I installed UE 5.3.2 as instructed in the guide,
However, the MetaXR 60 plugin states it supports only 5.3.1

Any advice or help would be greatly welcome!