Sure, but it’s not as magical and practical as you think, so get ready to be disappointed. :\ I just lined up several PP volumes, plugged different LUT for each of them and made the camera pass through them.
Thanks for sharing…
A kind of a"whim" sparks my mind… What about If my camera is static…!!;
Is it possible to create transitions from LUT to another…? For example (many post process volumes with a unique LUT for each one) making them moving to contain that static camera…?? Using Matinee; may be…!!?
Sorry; it is just a “whim”
It is possible to do that if you make post process settings for each LUT and then interpolate between them by lerp’ing their blend weights. And you dont need to use post process volumes either, you can handle it in player camera’s post process.