Collision bug occurring in published island

I am currently experiencing a strange bug regarding what appears to be a collision issue on objects the player should be able to comfortably move over. What makes this so bizarre is that it only happens on my published island! When I launch a UEFN session from the editor there is no problem.
The first part of the below video shows the strange behavior with the Mansion Rug and flat rocks I placed on my published island, and the second part shows how the player does not seem to be affected in the UEFN Session.

The only “fix” I’ve found is replacing the Mansion Rug with the Suburban Rug, as the Mansion Rug has large ripples but the Suburban Rug is relatively flat. This may or may not have something to do with it. The flat rocks I simply removed, however it leaves a clear line of demarcation between the dessert and the dirt materials, which I was trying to cover up.

@Tasty_Snak Thank you for your report! We would like to look into this further, would you be able to submit a bug report using the form available here? Fortnite Creative

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Hey @Tasty_Snak im pretty sure this is the same bug that many of us have on our maps. You can read through my bug post. Some of us have found temporary solutions which we talk about in there.

https://forums.unrealengine.com/t/player-movement-very-glitched-and-stuttered/

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There are many issues with props right now with collision. The issue with The props in the jungle gallery (ones used in STW) was reported months ago… Still waiting for it to be fixed.

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Thanks for the link, I’ll have a look. I made some work-arounds already so the map isn’t completely unplayable, but it would be good to see what others did in a similar situation.

Will do.

The form is asking for a Reference ID and will not let me submit without one.
How do I get a Reference ID?