Yes and and I really appreciate your effort. Would be worse if no one responded.
The 3 arrows can be actually randomized a little, that’s why i found it so practical. Each one just pokes around in ~30° degrees difference and hits either this or that, which makes the chosen words look more “natural”. In this vision, they were various ciphers in various angles, not always on eight or four o’clock.,
Yes I tried applying this. The problem is that your code is started by a tick event. I can’t attach a OnComponentOverlap before a tick event and I don’t know how to use CastTo for to connect an external actor called “Destination Point”, etc…