Clock face/ Spawn random text in each TextRender cipher

There’s a couple of things here:

  1. If you want to ‘detach’ the words when the arrow hits and move them up, that’s a bit of a ■■■■■■ to code.

  2. It think it’s clearer ( what’s happening ) and has more impact if the wheel stops when the arrow hits and the words move up.

You’ll have to explain how it’s supposed to be a bit more…