Clock face/ Spawn random text in each TextRender cipher

That’s why I had the 3 words that would travel up copy their text, and not be attached to the circle :wink:

Ah, and forget what I said about vectors and timelines there. You can just use the tick and a vinterp to move the words from where they are to the destination point, just like we did with the finterp above. ( vinterp is just a vector version of finterp ).

So I added this code to the component that moves upwards, basically it’s always trying to get to the top point on tick. It’s coordinates get reset by the transform ( in the 2 part BP I showed you further up ):

Where this says ‘Text’ initially is the component resting at it’s target. When I press O, it assumes the position of one of the other words on the wheel ( 2 part BP above ) and then the tick code here moves it back to the target spot, because that’s what it’s always trying to do, move to the target:

284396-target.gif