Summary
I have a chiller trap in my island, and in uefn it works fine. The player slides very easily and can go sliding off into the distance.
However, when I create a playtest, the effect is no longer there. It seems like there’s a bit less friction, but no major sliding.
This seems to also be the case in other icy islands I have looked at.
This ruins the level I am trying to create for my island.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
All settings are default so I assume it’s as simple as:
- Place a Chiller Trap in your island
- Test in editor
- Create a playtest
- Test in playtest
Expected Result
The Chiller Trap sliding effect should be precisely the same in both UEFN and in the private playtest.
Observed Result
The Chiller Trap effect does not work appropriately in the private playtest or published version. The sliding effect is gone or extremely minimal.
Platform(s)
PC
Video
UEFN Video (Working Properly):
Private Playtest Video (Not Working):
Additional Notes
Absolutely nothing is changed between clips, other than uploading to private playtest