Chiller grenade effects are permanent

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Summary

Player was hit by a chiller grenade, I expect the sliding effect to wear off over time but it does not happen. The effects are permanent.

Steps to Reproduce

Grant a chiller grenade to player
Use the grenade in uefn game

Expected Result

Effects should wear off in some time

Observed Result

Player is sliding permanently

Platform(s)

PS5

Island Code

8981-3908-6270

Additional Notes

Can anyone suggest a workaround or a similar item so player is back to normal after some time?

Hey,

Having this EXACT same issue right now

Did you find a solution or i will probably have to change which consumables im using :slight_smile:

Thanks so much!

Boogie bomb does what I need except for sliding effect

This is probably one of the funnier bugs I’ve seen :sweat_smile:

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The status of UCB-1066 incident has been moved from ‘Awaiting Validation’ to ‘Closed’.

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Issue still occurs, why was this closed.

Hi Firey Blitz,

I’m only speculating here, but my prediction/hope is that this bug has been fixed and will be applied in the 27.10 update. (ETA Thursday 11/16)

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Thanks for the reply, just checked now and its still not fixed :joy:

Maybe next time epic use it again in-game there will be a cause for action. For now seems no one is bothered as its not a serious issue.

I just checked myself as well, and am also seeing that it is not fixed in 27.10.

I’d say it’s a serious issue. (And I wonder if it was broken because of it’s nonstandard use in the Halloween event (a frost mob could hit you and apply this effect to you))

I have zero insight as to what’s going on with the bug reporter, in this case I think it would be ok to make a new issue. (And link to this erroneously closed issue)

We shouldn’t need to log the same issue again if it wasn’t fixed. How did this happen, it is so easy to reproduce.

I obviously no longer have the chiller grenade in my map, but I have frozen ice cream cones. I have just tested and the sliding effect is permanent. (Unless you eat snow flopper after)

Hi Latunda,

Agreed that logging the same issue twice is downright sinful :imp:

I have some more ideas as to “how did this happen?”

It’s possible that this issue is being tracked elsewhere, and was closed in favor of a different issue. (Communicating to us why the thread bug was closed would have been good in this case)

Or, there are sections of the code that the devs can only modifiy for major (27.0 → 28.0) updates. (UE has a similar lock, where something like C++ header files will not change in hotfixes) So, it could be closed/fixed, but in a far later version.

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I think the key here is:

“(Communicating to us why the thread bug was closed would have been good in this case)”

The big issue I have with how epic runs things is the lack of adequate communication.
Simply automating a response or requiring a reason why the thread is being closed isn’t an unreasonable request. Its’ likely already recorded internally, they could just include it in the auto response.

Hi all,

This bug still exists in v28.00 :disappointed:

having the same issues here. funniest thing, if you’re in creative mode while editing and throw one at your feet, same issues occurs.

This bug still exists in v28.10. The icy feet effect from the chiller grenade persists until the player respawns.

@MapLad Thank you for your report! Can you please re-post using the “New Issue” option on the Issues and Bug Reporting forums? Posts with this feature are connected directly into our development team so we can quickly get to them!

For more information, such as how to get the reference ID, please check out the article here: Using the Creative and UEFN Bug Reporting Form

Good news everyone!

As of v28.20 the Chiller Grenade is fixed.

Fixed a bug where the sliding effect of the Chiller Grenade lasted indefinitely.
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