当引擎场景内存在SceneCapture2D组件,并且开启了Render In Main Renderer功能,那么当引擎使用了Dlss或者其他超分的插件,就会触发void FSceneView::SetupAntiAliasingMethod()中的checkf(Family->GetTemporalUpscalerInterface() == nullptr, TEXT(“ITemporalUpscaler should be set up in FSceneViewExtensionBase::BeginRenderViewFamily()”));
重现步骤
当引擎场景内存在SceneCapture2D组件,并且开启了Render In Main Renderer功能,那么当引擎使用了Dlss或者其他超分的插件,就会触发void FSceneView::SetupAntiAliasingMethod()中的checkf(Family->GetTemporalUpscalerInterface() == nullptr, TEXT(“ITemporalUpscaler should be set up in FSceneViewExtensionBase::BeginRenderViewFamily()”));