Hi, I’m having a strange issue with my 2D/3D game using Unreal Engine 5.4 and PaperZD.
In my game, the characters move as expected in Levels 2 and 3. However, in Levels 1 and 4, the characters are not moving after packaging. Interestingly:
- The AI is working fine in all levels.
- The characters move correctly in Standalone Game and Viewport mode.
- Levels 1 and 4 share the same GameMode, which is different from the one used in 2 and 3—so this could be a factor.
- When packaging, I get the following warning:
Warning: NavData RegistrationFailed_AgentAlreadySupported, specified agent type already has its navmesh implemented.
Things I’ve tried:
- Verified that PaperZD Anim Instances and AI Controllers are correctly set up.
- Confirmed that NavMesh exists and is built in all levels.
- Checked World Settings to make sure the GameMode override is properly assigned.
- Validated the character movement component is active in Levels 1 and 4.
I’d really appreciate help narrowing this down—especially how to resolve the navmesh warning or confirm whether GameMode settings could be affecting this. Thanks!