I’ve got 2 different surfaces and each time I jump from the one to the other the lighting changes. The first one is perfect but the other one too dark. I’ve been trying to make the darker one lighter but whatever I try, it does not seem to work.
Are you using UE 4.27, correct? Did you set lighting quality as production, engine settings as high or epic, and bake the lights aftwards? Do you have the same issue in UE5 with Lumen enabled?
It can be, and many factors can influence that behavior. I can’t help you with that. Is this happening with other actors in the level? Let’s see if someone steps in to help you out.