Character glows the darker the environment gets

Can somebody please answer why my paper sprite flipbook starts to glow the darker the environment gets in terms of lighting ? If this is an effect how do I turn it off ?

Without roof - Screen capture - 1c634544160bbe536cf76cd1c2ae13e8 - Gyazo

With roof - Screen capture - 5cb12a12de57f593f6e393d84aa72d9e - Gyazo


This was solved by turning off Eye Adaptation !
Selecting camera (in Blueprints) > Post Process > Auto Exposure > Tick Min/Max brightness and set values to 1 :slight_smile:

yay \o/
you could accept your own answer to mark the question as solved.