I am currently trying to import a scene, but have run across the issue of UE4 only importing the first mesh it finds as the “reference” mesh for all of the other instances to use. I want to pick any object in the scene, and use it as the original mesh to be created and cloned out in UE4.
My scene
https://i.imgur.com/ShyjMsR.png
Mesh it is attempting to use as the reference mesh. I want to use “coolcube_001” instead as the reference mesh.