Hi,
I was wondering how easy it would be to change the tangent space used by the UE4 rendering engine, so that different normal maps from legacy assets used by a different engine could be used without having to recalculate them?
Thanks,
James
Hi,
I was wondering how easy it would be to change the tangent space used by the UE4 rendering engine, so that different normal maps from legacy assets used by a different engine could be used without having to recalculate them?
Thanks,
James