Certain actors not showing up in material reflections

I am having what I think is a similar, if not the same issue… (UE5/Lumen GI + Raytraced Reflections)

I have used the chaos destruction system to fracture a wall but it no longer shows up in the reflections around it… It’s kind of a big issue because the reflections are showing what’s behind the wall instead of showing the wall itself in the reflections.
Any help is appreciated I’m sure it’s just a setting I’m missing…

Screenshot attached. I’m really stumped on this one.