In this state, it doesn’t look natural, it’s too bright from outside. And when in inside, the outside needs to look bright but it doesn’t. Does anyone know how to make this or know tutorials specifically about this?
I searched and tried some things. Tried to make invisible while entering the cave and loading the cave after the transition map. But there is still a lighting problem. When you enter a cave, it is still the main world’s lighting. When you load the new level, it’s okay but it’s different like black and white.
Well your problem is the lighting but you haven’t shared ANY information about your settings…
Could you tell us your approach? What are your settings, what lights you’re using. what volumes you’re using… …