Caught Signal - VR project crashes immediately on Mac

You may need to set r.ForwardShading to false in your DefaultEngine.ini

You can open your DefaultEngine.ini up by right -clicking the file and opening it with a text editor.

My 26th line of this file says
r.ForwardShading=True

Try setting it to: r.ForwardShading= False

Save the file.
Relaunch Unreal Engine and open the project.

Reference:

1 Like