Hi there,
I’m working on an exterior scene in VR. Both directional and skylight are set to movable (to avoid some static shadowing issues).
In the editor, the shadows looks pretty fine (see pic1), but in the headset (and on the screen during VR Preview), the shadows look different, as the settings were lower (pic2).
Any advice ? Thanks a lot !
EDIT : cascaded shadow parameters :
Distance set to 6000
Num Dynamic Shadows set to 4
Diestribution Exponent set to 4.0.
The rest are default settings.