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Cardboard VR - Plugin integrating the new official Google Cardboard SDK for iOS and Android.

MARKETPLACE: https://www.unrealengine.com/marketplace/cardboard-vr

Hi!

We released a new plugin in the Marketplace and we hope it will help some mobile VR devs here.

Cardboard VR” is a plugin that adds support for Google Cardboard VR headsets on both iOS and Android platforms, integrating the new official Google Cardboard SDK.

The plugin allows you to run mobile VR projects on iOS and Android devices with any Google Cardboard viewer. Simply enabling the plugin is enough to start building and running your mobile VR experience on any Google Cardboard supported mobile device and viewer.

You can find more detailed information here:

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Hi!

Today we released a Demo Project on Github: https://github.com/UNAmedia/ue4-cardboard-demo

It’s a porting to Unreal Engine 4 of the official new Google Cardboard SDK native mobile demo, for iOS and Android. Of course the project requires the plugin.

As you can see from the code, it’s a very simple and normal mobile app. Simply enabling the plugin is enough to run it in VR mode on any Google Cardboard supported mobile device and viewer.

In addition, thanks to the automatic native overlay feature provided out-of-the-box by the plugin, the UE4 app can works both in stereo mode and in non-stereo mode, without requiring any change to the project code.

Here the screenshots of the ported Unreal Engine 4 version, based on the UE4 Cardboard VR plugin (working in both stereo and non-stereo modes):

For comparison, here a screenshot from the official Google Cardboard SDK demo app: