MARKETPLACE: https://www.unrealengine.com/marketplace/cardboard-vr
UPDATE [2021-02-22]: released a demo project on Github, see details here.
Hi,
"Cardboard VR" has been released on the Marketplace. It's a plugin that adds support for Google Cardboard VR headsets on both iOS and Android platforms, integrating the official Google Cardboard SDK.
DESCRIPTION
The plugin allows you to run mobile VR projects for iOS and Android devices on any Google Cardboard viewer. The plugin integrates the official Google Cardboard SDK.
NOTE: this product is not made by, or affiliated with, Google Inc in any way.
Documentation and API: https://www.unamedia.com/ue4-cardboard/api/
Support Thread: https://forums.unrealengine.com/unre...ial-google-sdk
Simply enabling the plugin is enough to start building and running your mobile VR experience on any Google Cardboard supported mobile device and viewer.
For a complete setup, more advanced options and important technical notes, please read the documentation.
MAIN FEATURES
Integrated Google Cardboard SDK versions:
Supported Development Platforms: Windows, Mac.
Supported Target Build Platforms: iOS, Android, Windows (only for testing), Mac (only for testing).
Documentation: https://www.unamedia.com/ue4-cardboard/api/
SCREENSHOTS


UPDATE [2021-02-22]: released a demo project on Github, see details here.
Hi,
"Cardboard VR" has been released on the Marketplace. It's a plugin that adds support for Google Cardboard VR headsets on both iOS and Android platforms, integrating the official Google Cardboard SDK.
DESCRIPTION
The plugin allows you to run mobile VR projects for iOS and Android devices on any Google Cardboard viewer. The plugin integrates the official Google Cardboard SDK.
NOTE: this product is not made by, or affiliated with, Google Inc in any way.
Documentation and API: https://www.unamedia.com/ue4-cardboard/api/
Support Thread: https://forums.unrealengine.com/unre...ial-google-sdk
Simply enabling the plugin is enough to start building and running your mobile VR experience on any Google Cardboard supported mobile device and viewer.
For a complete setup, more advanced options and important technical notes, please read the documentation.
MAIN FEATURES
Integrated Google Cardboard SDK versions:
- UE4.26: v1.4.1
- UE4.25: v1.4.1
- head tracking;
- stereoscopic rendering;
- user interaction via the viewer button;
- native, customisable, UI overlay to allow the user to:
- enable/disable the stereoscopic mode;
- scan the QR code to automatically configure the parameters of its Google Cardboard viewer.
- all the features are available from both Blueprints and C++.
- UNACardboardVR (Runtime)
Supported Development Platforms: Windows, Mac.
Supported Target Build Platforms: iOS, Android, Windows (only for testing), Mac (only for testing).
Documentation: https://www.unamedia.com/ue4-cardboard/api/
SCREENSHOTS
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