Hello! I’ve grabbed the UE4 source code from the release branch on github, ran Setup.bat then GenerateProjectFiles.bat then compiled using the latest version of Visual Studio 2019. Everything was running perfectly smooth until I tried to create a Third Person C++ Project.
First, the project was created but didn’t start, only Visual Studio started. I thought “that was pretty weird” then tried to launch it again from UE4Editor.exe.
Then, I got this
After pressing yes, I got this
some links I found that were semi-helpful:
Above link is a kind of similar issue, but from 2016.
Above link is someone with the same exact issue. The only person that responded pointed them to [here][3]. They’re using Linux tho. Does anyone know the solution for the Windows equivalent of this?