I recently updated Visual Studio to include all the Android SDK’s as I was having problems getting a VR project to work on my Nexus 6. This solved that particular problem in a blueprints project, but when creating a Cpp project I get an error and the project doesn’t even open! Below is the message that is returned:
The project could not be compiled. Would you like to open it in Visual Studio?
Running F:/Programs/GameDevTools/Epic Games/4.12/Engine/Binaries/DotNET/UnrealBuildTool.exe MyProject Development Win64 -project=“E:/Programs/Game Creation Tools/Epic Games/UE4/Projects/VR_Cpp_Temp3/MyProject/MyProject.uproject” -editorrecompile -progress -noubtmakefiles -NoHotReloadFromIDE
@progress push 5%
Parsing headers for MyProjectEditor
Running UnrealHeaderTool “E:\Programs\Game Creation Tools\Epic Games\UE4\Projects\VR_Cpp_Temp3\MyProject\MyProject.uproject” “E:\Programs\Game Creation Tools\Epic Games\UE4\Projects\VR_Cpp_Temp3\MyProject\Intermediate\Build\Win64\MyProjectEditor\Development\MyProjectEditor.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors -installed
Reflection code generated for MyProjectEditor in 3.8302828 seconds
@progress pop
Performing 7 actions (9 in parallel)
[2/7] Resource PCLaunch.rc
[3/7] Resource ModuleVersionResource.rc.inl
PCH.MyProject.h.cpp
MyProjectGameMode.cpp
MyProject.cpp
MyProject.generated.cpp
E:\Programs\Game Creation Tools\Epic Games\UE4\Projects\VR_Cpp_Temp3\MyProject\Intermediate\Build\Win64\UE4Editor\Inc\MyProject\MyProject.generated.cpp: error C4599: ‘/IC:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 261 does not match precompiled headerE:\Programs\Game Creation Tools\Epic Games\UE4\Projects\VR_Cpp_Temp3\MyProject\Source\MyProject\MyProjectGameMode.cpp: error C4599: ‘/IC:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 261 does not match precompiled headerE:\Programs\Game Creation Tools\Epic Games\UE4\Projects\VR_Cpp_Temp3\MyProject\Source\MyProject\MyProject.cpp: error C4599: ‘/IC:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE’: command line argument number 261 does not match precompiled header
ERROR: UBT ERROR: Failed to produce item: E:\Programs\Game Creation Tools\Epic Games\UE4\Projects\VR_Cpp_Temp3\MyProject\Binaries\Win64\UE4Editor-MyProject.dll
Total build time: 43.48 seconds
After opening it in Visual Studio and waiting for the build to finish, I find that I need to go to the .uproject file in Windows Explorer and double-click it to open the engine. I am greeted with this message:
After clicking ‘Yes’, I am greeted with this message:
So I go back into Visual Studio, right-click on the project and select Build, after which I am confronted with the following errors:
At this point I am unsure how to proceed. Please Help!