I’m doing a Player Level System together w Weapons Level System, both pickup on Elimination Device On Elimination, it picks only Player Level one, if I disable Player Level one it will pickup Weapon one
Player Level stat was created first if it helps
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
Pick up 2 different Stat Powerups on the same event
Hi @AuraSV , I think following post could help you - I had a similar problem (As solution I changed my logics from stat powerup devices to stat counter devices)..:
Hi, thank you but I found out I can pick them up at the same time (I can’t delete this post), so I’m guessing they fixed it since your post, the problem is Stats wont work if the Stat Creator setting “Stat Bar Shown on HUD” is set to “No”, even when using Stat Counters instead, not really an issue since on UEFN u can use an Empty blueprint tho
Ah okay, that`s possible - but unfortunately I don’t often see the developers on Epic fix “old” things that are broken…
but hope dies last - I urgently need a bugfix for my map, which I want to publish this summer - it would be very nice of you if you would vote for it (it is also about the stat devices, maybe you need that too )