Can't pickup more than one Stat Powerup at once

Summary

I’m doing a Player Level System together w Weapons Level System, both pickup on Elimination Device On Elimination, it picks only Player Level one, if I disable Player Level one it will pickup Weapon one

Player Level stat was created first if it helps

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

Pick up 2 different Stat Powerups on the same event

Expected Result

It will pickup both Stat Powerups

Observed Result

It only picks one, mainly Player Level one

Platform(s)

PC, pretty sure happens on all

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Nothing here ended up being the reason. Go check my new post.

Hi @AuraSV , I think following post could help you - I had a similar problem (As solution I changed my logics from stat powerup devices to stat counter devices)..:

Hi, thank you but I found out I can pick them up at the same time (I can’t delete this post), so I’m guessing they fixed it since your post, the problem is Stats wont work if the Stat Creator setting “Stat Bar Shown on HUD” is set to “No”, even when using Stat Counters instead, not really an issue since on UEFN u can use an Empty blueprint tho

My new post if you wanna check https://forums.unrealengine.com/t/stat-creator-devices-wont-work-when-stat-bar-shown-on-hud-is-set-to-no/2726350

The status of FORT-1112971 changed to ‘Needs Triage’. We are routing this to the appropriate team for investigation.

Ah okay, that`s possible - but unfortunately I don’t often see the developers on Epic fix “old” things that are broken… :grinning_face_with_smiling_eyes:

but hope dies last - I urgently need a bugfix for my map, which I want to publish this summer - it would be very nice of you if you would vote for it (it is also about the stat devices, maybe you need that too :hugs: )

here the link to the post… Stat Creator UI Widget Does Not Show For Players Who Join In Progress