Stat Powerup devices cannot transmit simultaneously (although for different stat creator devices)

Summary

Stat Powerup devices cannot transmit simultaneously (same trigger), although for different stat creator devices!

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

1.) place 2 stat powerup devices
2.) place 2 stat value devices
3.) place one trigger device (for example a button device)

combine one stat powerup device with one stat value device and the other stat powerup device with the other stat value device

give powerup from both stat powerup devices when trigger is firering

Expected Result

both stat value devices should get the value

Observed Result

only one of the stat value devices becomes the value (if I use another trigger device with a short delay the other value count also)

Platform(s)

PC

Hi @Flak ,

will this be fixed on next update?

Greets

@Flak

Can you or someone from Epic please comment on this? I find this very problematic, as a points system does not count reliably if you want to operate several such devices at the same time.

(even with the ā€œtrickā€ of adding a time delay, there are always points that are not counted)

You are correct that Stat Powerup can not transmit simultaneously more often than only once, but you can use Stat Counter Device for this purpose which is working fine for adding points by it more often than once at the same time. I was also using Stat Powerup when these devices were introduced, but when I found out about this issue, I just replaced them with Stat Counters.

Now the thing is that I have set up my points system as a level system, which in turn is also displayed on the HUD - for this I need the stat powerup devices :tipping_hand_man:

I have it also like that and have data from Stat Creator visible on the HUD for the player while I am using only Stat Counters and no Stat Powerup. Why you need Stat Powerup for that?

Checking.

FORT-857514 has been created and its status is ā€˜Unconfirmed’. This is now in a queue to be reproduced and confirmed.

@locutus
How should I increase or decrease the values of the value creator if they are user-defined values/points?

This is only possible with the powerups, isn’t it?

No, you can do that also with Stat Counter Device. You have there these categories with different functions and settings:

Basic, Comparison, Override, Visuals, Requirements, User Options - Functions, User Options - Events, Draw Distance, HLOD, Data Layers

And from these you need to take a look at ā€œOverrideā€, because here you can set whatever number to adjust amount of points from the Stat Creator that is connected to that specific Stat Counter via the first dropdown menu in the first category ā€œBasicā€. But don’t forget to change a value in its dropdown menu from default ā€œSetā€ to ā€œAddā€, or the player will reset its points when he will trigger it.

To be honest, the naming scheme on these devices here is not good.

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Hey thanks man! :ok_hand:

I just tried it like you wrote - works great!

(I’ll just convert my logics from stat powerup devices to stat counter devices…)

You saved my project - thank you very much! :pray:

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Cool! I was glad to help with your project to make Epic ecosystem more Epic than it already is :smiley:

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You will love my map…! :innocent: :v:

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