CANT ENTER TO MY UEFN MAP

Summary

Hi! I was creating a map and now when i try to enter i cant, i don’t know why, the uefn crash every time, please i need help, there is a lot of hours creating this level, thanks!.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Other

Steps to Reproduce

Try to give me a solution.

Expected Result

Fix the problem, can enter to my map.

Observed Result

Be able to enter to my map without any problem.

Platform(s)

PC

Island Code

3962-9495-5094

Upload an image

Could you try sending your logs?

1 Like

I Got it! @Flak
Logs.zip (29.0 MB)

That’s the wrong ping im @Mineblo but regardless looking at it the closest I can see as a cause might be these textures


Also crash always happens after this line for localization could be related could be not.

Backup your project and try removing those assets and maybe localization and see if it fixes it

1 Like

I cant back up because i cant enter to it, it crashes before the map loads.

I meant backup as in just copy the map files somewhere else just in case.

2 Likes

Nothing, i delete the assets from the folder but give me this error every time :smiling_face_with_tear:

1 Like

@AfterHours1 Do you have any backups in revision control you could revert into?

1 Like

Yes, my map is published, I have other versions of this projects in uefn, but how can i backup?, because i cant enter to do that.

To “Backup” with revision control means to occasionally press the blue check in button on the bottom right of the editor and writing a note with the changes before submitting them.

3 Likes

I know, but, i can’t go back because before the project opens, it crash, so i cant back up.

  1. Duplicate your project folder in windows> documents as a backup
  2. Then move the project folder to another location

Do one of the following:

3. Go to epic games launch UEFN hit “Browse” and browse for the project folder in a new location

Try to open it from the “browse” instead of just clicking a map in the UEFN map selection screen.

4. You can also try deleting your project folder in documents (but first back it up and paste the folder to an external drive)

Then try opening the backed up revision control map on from the UEFN open map screen (You will see a revision control symbol on the map if you don’t then it’s not the revision control backup).

Another thing is that you might have to verify your engine files in the the epic games launcher and restart computer.
I have had this same issue before, and it took a few months of trying things like this until it finally worked. I got it to open but then all the devices were corrupted and the. Completed map had to be completely redone.

The cause:

This has happened to me 3 times. It’s due to devices being close together, and enabling too many at once causing instability. Mostly with class selectors, timers, player spawners teleporters, and item granters.
Building Holds helps a little but does not fix the delay in the game loading these devices in time. Also tunneling players from the lobby can bring a player in that is false and isn’t an actual player so they see the game and play but aren’t truly a player yet. Two maps I had the same issues with.

@AfterHours1 :white_check_mark: mark this a solution if this works

  1. Duplicate your project folder in windows> documents as a backup
  2. Then move the project folder to another location

Do one of the following:

3. Go to epic games launch UEFN hit “Browse” and browse for the project folder in a new location

###Try to open it from the “browse” instead of just clicking a map in the UEFN map selection screen.

Or…

4. Repeat steps 1-2. You can also try deleting your project folder in documents (but first back it up and paste the folder to an external drive)

Then try opening the backed up revision control map on from the UEFN open map screen (You will see a revision control symbol on the map if you don’t then it’s not the revision control backup).

Another thing is that you might have to verify your engine files in the the epic games launcher and restart computer.
I have had this same issue before, and it took a few months of trying things like this until it finally worked. I got it to open but then all the devices were corrupted and the. Completed map had to be completely redone.

The cause:

This has happened to me 3 times. It’s due to devices being close together, and enabling too many at once causing instability. Mostly with class selectors, timers, player spawners teleporters, and item granters.
Building Holds helps a little but does not fix the delay in the game loading these devices in time. Also tunneling players from the lobby can bring a player in that is false and isn’t an actual player so they see the game and play but aren’t truly a player yet. Two maps I had the same issues with.

If you can’t get into your project in UEFN you can still use the Unreal Revision Control command line to go back to previous versions (that might load for you):

1 Like