Can't compile the unreal engine source code.

I download the source code from github. And execute setup.bat and generateprojectfiles.bat by following the readme in github.
But it compiled failed. Here is the errors:
1>[1/4054] Link [x64] UnrealEditor-DesktopPlatform.lib
1> Creating library …\Intermediate\Build\Win64\x64\UnrealEditor\Development\DesktopPlatform\UnrealEditor-DesktopPlatform.lib and object …\Intermediate\Build\Win64\x64\UnrealEditor\Development\DesktopPlatform\UnrealEditor-DesktopPlatform.exp
1>[2/4054] Compile [x64] Module.Core.8_of_17.cpp
1>D:\github\NvRTX\UnrealEngine\Engine\Source\Runtime\Core\Public\Windows\MinWindows.h(74): fatal error C1083: Cannot open include file: ‘Windows.h’: No such file or directory
1>[3/4054] Compile [x64] Module.Core.9_of_17.cpp
1>D:\github\NvRTX\UnrealEngine\Engine\Source\Runtime\Core\Public\Misc\LazySingleton.h(5): fatal error C1083: Cannot open include file: ‘new’: No such file or directory
1>[4/4054] Compile [x64] Module.Core.7_of_17.cpp
1>[5/4054] Compile [x64] Module.Engine.16_of_67.cpp
1>D:\github\NvRTX\UnrealEngine\Engine\Source\Runtime\Experimental\ChaosCore\Public\Chaos\ArrayCollectionArray.h(9): fatal error C1083: Cannot open include file: ‘algorithm’: No such file or directory
1>[6/4054] Compile [x64] Module.Engine.25_of_67.cpp
1>D:\github\NvRTX\UnrealEngine\Engine\Source\Runtime\Core\Public\Async\ParallelFor.h(38): fatal error C1083: Cannot open include file: ‘atomic’: No such file or directory
1>[7/4054] Compile [x64] Module.Engine.27_of_67.cpp
1>D:\github\NvRTX\UnrealEngine\Engine\Source\Runtime\GeometryCore\Public\MathUtil.h(8): fatal error C1083: Cannot open include file: ‘cmath’: No such file or directory
1>[8/4054] Compile [x64] Module.Engine.31_of_67.cpp
1>D:\github\NvRTX\UnrealEngine\Engine\Source\Runtime\Core\Public\ProfilingDebugging\Histogram.h(22): fatal error C1083: Cannot open include file: ‘initializer_list’: No such file or directory
1>[9/4054] Compile [x64] Module.Engine.32_of_67.cpp
1>D:\github\NvRTX\UnrealEngine\Engine\Source\Runtime\Experimental\ChaosCore\Public\Chaos\Vector.h(10): fatal error C1083: Cannot open include file: ‘initializer_list’: No such file or directory
1>[10/4054] Compile [x64] Module.Engine.34_of_67.cpp
1>D:\github\NvRTX\UnrealEngine\Engine\Source\Runtime\Experimental\ChaosCore\Public\Chaos\Vector.h(10): fatal error C1083: Cannot open include file: ‘initializer_list’: No such file or directory
1>[11/4054] Compile [x64] Module.Engine.37_of_67.cpp
1>D:\github\NvRTX\UnrealEngine\Engine\Source\Runtime\Core\Public\Containers\StridedView.h(11): fatal error C1083: Cannot open include file: ‘type_traits’: No such file or directory
1>[12/4054] Compile [x64] Module.Engine.38_of_67.cpp
1>D:\github\NvRTX\UnrealEngine\Engine\Source\Runtime\TypedElementFramework\Public\Elements\Framework\TypedElementHandle.h(5): fatal error C1083: Cannot open include file: ‘type_traits’: No such file or directory
1>[13/4054] Compile [x64] Module.Engine.40_of_67.cpp
1>D:\github\NvRTX\UnrealEngine\Engine\Source\Runtime\Core\Public\Containers\StridedView.h(11): fatal error C1083: Cannot open include file: ‘type_traits’: No such file or directory

I don’t know what’s going on. I used to compile successfully by doing the same operation. And I could jump into the files that are reported as no such file or directory in Visual Studio.

Most of those aren’t even files. Is your hard drive full?

Thanks. But there is still free space left on my hard drive. So it’s pretty weird.