Can't compile on ue and have : was modified or is new

Hello,
i started unreal engine a few days ago, every thing was going well but i tried to compile and get this message :
---------- Creating patch ----------
Running D:\UE_5.3\Engine\Build\BatchFiles\Build.bat -Target=“MultiplyOrReleaseEditor Win64 Development -Project=”“C:/Users/slnob/OneDrive/Documents/Unreal Projects/MultiplyOrRelease/MultiplyOrRelease.uproject”“” -LiveCoding -LiveCodingModules=“D:/UE_5.3/Engine/Intermediate/LiveCodingModules.json” -LiveCodingManifest=“D:/UE_5.3/Engine/Intermediate/LiveCoding.json” -WaitMutex
Using bundled DotNet SDK version: 6.0.302
Running UnrealBuildTool: dotnet “…..\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll” -Target=“MultiplyOrReleaseEditor Win64 Development -Project=”“C:/Users/slnob/OneDrive/Documents/Unreal Projects/MultiplyOrRelease/MultiplyOrRelease.uproject”“” -LiveCoding -LiveCodingModules=“D:/UE_5.3/Engine/Intermediate/LiveCodingModules.json” -LiveCodingManifest=“D:/UE_5.3/Engine/Intermediate/LiveCoding.json” -WaitMutex
Log file: C:\Users\slnob\AppData\Local\UnrealBuildTool\Log.txt
Target is up to date
Total execution time: 0.54 seconds
File C:\Users\slnob\OneDrive\Documents\Unreal Projects\MultiplyOrRelease\Intermediate\Build\Win64\x64\UnrealEditor\Development\MultiplyOrRelease\BCRouge.cpp.obj was modified or is new
File C:\Users\slnob\OneDrive\Documents\Unreal Projects\MultiplyOrRelease\Intermediate\Build\Win64\x64\UnrealEditor\Development\MultiplyOrRelease\BCRouge.gen.cpp.obj was modified or is new
File C:\Users\slnob\OneDrive\Documents\Unreal Projects\MultiplyOrRelease\Intermediate\Build\Win64\x64\UnrealEditor\Development\MultiplyOrRelease\Balle1.cpp.obj was modified or is new
File C:\Users\slnob\OneDrive\Documents\Unreal Projects\MultiplyOrRelease\Intermediate\Build\Win64\x64\UnrealEditor\Development\MultiplyOrRelease\Balle1.gen.cpp.obj was modified or is new
File C:\Users\slnob\OneDrive\Documents\Unreal Projects\MultiplyOrRelease\Intermediate\Build\Win64\x64\UnrealEditor\Development\MultiplyOrRelease\Balle2.cpp.obj was modified or is new
File C:\Users\slnob\OneDrive\Documents\Unreal Projects\MultiplyOrRelease\Intermediate\Build\Win64\x64\UnrealEditor\Development\MultiplyOrRelease\Balle2.gen.cpp.obj was modified or is new
File C:\Users\slnob\OneDrive\Documents\Unreal Projects\MultiplyOrRelease\Intermediate\Build\Win64\x64\UnrealEditor\Development\MultiplyOrRelease\Direction2.cpp.obj was modified or is new
File C:\Users\slnob\OneDrive\Documents\Unreal Projects\MultiplyOrRelease\Intermediate\Build\Win64\x64\UnrealEditor\Development\MultiplyOrRelease\Direction2.gen.cpp.obj was modified or is new
File C:\Users\slnob\OneDrive\Documents\Unreal Projects\MultiplyOrRelease\Intermediate\Build\Win64\x64\UnrealEditor\Development\MultiplyOrRelease\MultiplyOrRelease.init.gen.cpp.obj was modified or is new
File C:\Users\slnob\OneDrive\Documents\Unreal Projects\MultiplyOrRelease\Intermediate\Build\Win64\x64\UnrealEditor\Development\MultiplyOrRelease\MyActor.cpp.obj was modified or is new
File C:\Users\slnob\OneDrive\Documents\Unreal Projects\MultiplyOrRelease\Intermediate\Build\Win64\x64\UnrealEditor\Development\MultiplyOrRelease\MyActor.gen.cpp.obj was modified or is new
File C:\Users\slnob\OneDrive\Documents\Unreal Projects\MultiplyOrRelease\Intermediate\Build\Win64\x64\UnrealEditor\Development\MultiplyOrRelease\MyGameInstance.cpp.obj was modified or is new
File C:\Users\slnob\OneDrive\Documents\Unreal Projects\MultiplyOrRelease\Intermediate\Build\Win64\x64\UnrealEditor\Development\MultiplyOrRelease\MyGameInstance.gen.cpp.obj was modified or is new
File C:\Users\slnob\OneDrive\Documents\Unreal Projects\MultiplyOrRelease\Intermediate\Build\Win64\x64\UnrealEditor\Development\MultiplyOrRelease\PointBalle2.cpp.obj was modified or is new
File C:\Users\slnob\OneDrive\Documents\Unreal Projects\MultiplyOrRelease\Intermediate\Build\Win64\x64\UnrealEditor\Development\MultiplyOrRelease\PointBalle2.gen.cpp.obj was modified or is new
File C:\Users\slnob\OneDrive\Documents\Unreal Projects\MultiplyOrRelease\Intermediate\Build\Win64\x64\UnrealEditor\Development\MultiplyOrRelease\Release.cpp.obj was modified or is new
File C:\Users\slnob\OneDrive\Documents\Unreal Projects\MultiplyOrRelease\Intermediate\Build\Win64\x64\UnrealEditor\Development\MultiplyOrRelease\Release.gen.cpp.obj was modified or is new
File C:\Users\slnob\OneDrive\Documents\Unreal Projects\MultiplyOrRelease\Intermediate\Build\Win64\x64\UnrealEditor\Development\MultiplyOrRelease\Texte1.cpp.obj was modified or is new
File C:\Users\slnob\OneDrive\Documents\Unreal Projects\MultiplyOrRelease\Intermediate\Build\Win64\x64\UnrealEditor\Development\MultiplyOrRelease\Texte1.gen.cpp.obj was modified or is new
File C:\Users\slnob\OneDrive\Documents\Unreal Projects\MultiplyOrRelease\Intermediate\Build\Win64\x64\UnrealEditor\Development\MultiplyOrRelease\Texte2.cpp.obj was modified or is new
File C:\Users\slnob\OneDrive\Documents\Unreal Projects\MultiplyOrRelease\Intermediate\Build\Win64\x64\UnrealEditor\Development\MultiplyOrRelease\Texte2.gen.cpp.obj was modified or is new
Building patch from 21 file(s) for Live coding module C:\Users\slnob\OneDrive\Documents\Unreal Projects\MultiplyOrRelease\Binaries\Win64\UnrealEditor-MultiplyOrRelease.dll
Création de la bibliothèque C:\Users\slnob\OneDrive\Documents\Unreal Projects\MultiplyOrRelease\Binaries\Win64\UnrealEditor-MultiplyOrRelease.patch_0.lib et de l’objet C:\Users\slnob\OneDrive\Documents\Unreal Projects\MultiplyOrRelease\Binaries\Win64\UnrealEditor-MultiplyOrRelease.patch_0.exp
BCRouge.gen.cpp.obj : error LNK2019: symbole externe non résolu “__declspec(dllimport) private: static class UClass * __cdecl UPhysicalMaterial::GetPrivateStaticClass(void)” (_imp?GetPrivateStaticClass@UPhysicalMaterial@@CAPEAVUClass@@XZ) référencé dans la fonction “class UPhysicalMaterial * __cdecl NewObject(class UObject *)” (??$NewObject@VUPhysicalMaterial@@@@YAPEAVUPhysicalMaterial@@PEAVUObject@@@Z)
BCRouge.cpp.obj : error LNK2001: symbole externe non résolu “__declspec(dllimport) private: static class UClass * __cdecl UPhysicalMaterial::GetPrivateStaticClass(void)” (_imp?GetPrivateStaticClass@UPhysicalMaterial@@CAPEAVUClass@@XZ)
Conseil sur les symboles définis et susceptibles de correspondre :
“__declspec(dllimport) private: static class UClass * __cdecl UBoxComponent::GetPrivateStaticClass(void)” (_imp?GetPrivateStaticClass@UBoxComponent@@CAPEAVUClass@@XZ)
“__declspec(dllimport) private: static class UClass * __cdecl UGameInstance::GetPrivateStaticClass(void)” (_imp?GetPrivateStaticClass@UGameInstance@@CAPEAVUClass@@XZ)
“__declspec(dllimport) private: static class UClass * __cdecl UProjectileMovementComponent::GetPrivateStaticClass(void)” (_imp?GetPrivateStaticClass@UProjectileMovementComponent@@CAPEAVUClass@@XZ)
“__declspec(dllimport) private: static class UClass * __cdecl USkeletalMeshComponent::GetPrivateStaticClass(void)” (_imp?GetPrivateStaticClass@USkeletalMeshComponent@@CAPEAVUClass@@XZ)
“__declspec(dllimport) private: static class UClass * __cdecl UStaticMesh::GetPrivateStaticClass(void)” (_imp?GetPrivateStaticClass@UStaticMesh@@CAPEAVUClass@@XZ)
“__declspec(dllimport) private: static class UClass * __cdecl UStaticMeshComponent::GetPrivateStaticClass(void)” (_imp?GetPrivateStaticClass@UStaticMeshComponent@@CAPEAVUClass@@XZ)
“__declspec(dllimport) private: static class UClass * __cdecl UTextRenderComponent::GetPrivateStaticClass(void)” (_imp?GetPrivateStaticClass@UTextRenderComponent@@CAPEAVUClass@@XZ)
C:\Users\slnob\OneDrive\Documents\Unreal Projects\MultiplyOrRelease\Binaries\Win64\UnrealEditor-MultiplyOrRelease.patch_0.exe : fatal error LNK1120: 1 externes non résolus
Failed to link patch (0.000s) (Exit code: 0x460)

My code runs well, but i think i have modifie something and so i can’t run it anymore.
Do you have any idee to solve this ?
Thanks !

Could you post your .build file? Looks like you might be missing some critical dependencies.