I am working on a template for the Marketplace and yesterday started cleaning out my folder structure. When I tried to move my main demo map (LevelCorneria) I encountered the errors below. It seems that there are 4 textures referenced somewhere that are missing - however when I go thru all my materials, no broken references are found.
I tried to clone the level and rename it, and that seems to work somewhat, but if I try to move the new (clone) map, the same error occurs. I rebuilt lighting to try to get rid of the errors, but they still come up.
I have seen other users asking a similar question on the AnswerHub but they are always using a code project - this is a full Blueprint project so no custom class has been created.
Can someone please guide me in troubleshooting this? How can I find out which textures are missing, or how can I clear these references to “external objects”?
Any guidance would be greatly appreciated!