Cannot launch UEFN project without reinstalling fortnite once per day.

Every day when i work on a project i have to first uninstal Fortnite and reinstall. After that im good to close and open the project for like 8 hours. Then if i want to get it to work i have to uninstall and reinstall AGAIN. Below is the error code. Please help

LoginId:89a2f7734c2eb425f44cf49908124b68
EpicAccountId:e1b9245342724dfa8cb9304f9e5dd123

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000038

UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
kernel32
ntdll

@CultofSly Thank you for your report! Can you please re-post using the “New Issue” option on the Issues and Bug Reporting forums? Posts with this feature are connected directly into our development team so we can quickly get to them!

For more information, such as how to get the reference ID, please check out the article here: Using the Creative and UEFN Bug Reporting Form

I am also new to UE.

Firstly, I apologize for any grammar mistakes; English is not my strongest language.

Recently, I’ve encountered several errors similar to this one, if I remember correctly (I also have memory issues). I recall installing Fortnite before these errors started appearing, but I don’t believe that’s the root of the problem. I haven’t tried uninstalling Fortnite yet, but currently, if I want to open Unreal Engine (my issue is with Unreal Engine 5.3.2, not the UE version for Fortnite), I need to do so from the binary (I’ve created a shortcut to the Windows binary for UE).

When I attempt to launch it via the Epic Games Launcher, it opens, but as soon as I press the “play” button, it crashes instantly. This happens with different projects, and it still crashes. Strangely, if I run a simulation or play as a standalone game, it doesn’t crash. It only crashes when I try to use the default play button.

I’m sorry I can’t be of more help; I’m seeking assistance with this issue as well. :pray: