Previously, I used UE 5.5 and could gather text normally. However, when I switched to UE 5.6, text gathering failed because there was no manifest file.
Just disable it on Editor Preferences > Enable Live Coding if you are reading this and don’t need to use Live Coding
EDITED:
Sorry, don’t know if that is the correct thing to do but I just copied the 5.5 manifest file and pasted it in the UE5.6 folder afeter disable Enable Live Coding in Editor Preferences.
This file should be in of your 5.5
UE_5.6\Engine\Content\Localization\Engine
Had same issue.
Not necessary disable LiveCoding. But need to copy manifest fileS from previous version (In my case 5.4)
\Engine\Content\Localization\Editor\Editor.manifest
\Engine\Content\Localization\Engine\Engine.manifest
As I understand these files were not included to 5.6.0 and we need to wait 5.6.1 )
Thank you!
I can confirm that this solution worked for both the following dashboard error messages/issues:
LogDirectoryWatcher: Display: Refresh of ReadDirectoryChangesW failed. GetLastError code [6]
And when stuck at Waiting for server.
PS: How could Epic “forget” about those files?!