Can we color a point light with a LUT?

hi there. I would like to tint a light so that the hotspot fades from the middle out, but based on a LUT or gradient map. EX: middle of the light is red and fade to blue with the light attenuation.

I tried in a light function (shader) but the emissive input doesn’t seem to care about the tint i give it. Has anyone tried to do this?

thank you!

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