Can Mesh Material not be affected by scene light?

Hi Guys,

I have a static mesh in my scene which acts as a pick up point. The problem I am having is that it is being affected by the scene lighting. I want this mesh not to be affected by the scene lighting and that the colors are intense like ui elements.

Help appreciated, THX!

Try switching its material to unlit.

You can try using the emissive channel to make it glow if needed (just go past 1.0 values)

this worked! THX!