Hey,
I was just kicking some ideas about for an art style for some work for a university project and I thought it would be really cool to do a long-exposure effect for certain conditions. Does any one have any ideas for where I can get started with this? I’ve already thought about using particles but it wouldn’t work on static objects.
If possible I’d like to avoid delving into coding shaders or render buffers etc. but I wouldn’t mind a dabble if worst comes to worst.
Thanks,
–Axii.